On August 18th 2012, Astrek Climbing Wall, Himalayan Outdoor Festival and NepalSutra™ are organizing an unique wall climbing competition in Nepal dubbed as The ClimbMandu Carnival. The main objective of the carnival is to foster a climbing culture among the youths of Nepal. Climbing as a sport can foster many traits in our adventure loving youth. It shall make one self-reliant, confident, prepare them to solve problems. Such traits shall help develop a character for any climber.


General Rules
1. Competitors must be aged 14 years or over.
2. Competitors must register to compete for the prizes (This costs NPR 200.00).
3. When the competition starts, registered competitors will be called by name to take their turn. As there is no isolation area, competitors will be expected to be within the area of the Dyno board and will therefore be permitted to watch each other.
4. Registered competitors who arrive late will start the competition at whatever height the target hold is set at when they arrive. However, once the sudden death section is completed late arrivals will not be permitted to join the competition.
5. Rock shoes/boots must be worn by all competitors.
6. Chalk bags will not be worn whilst competing.

The Dyno Board
1. This will overhang by 20º.
2. The start holds will be two large handholds set level with each other and 200mm apart. Below each handhold will be a regularly spaced series of positive footholds.
3. The target hold, a very large ‘jug’, will be moved along a line of bolt holes set at an angle of 45º from the left hand fixed handhold.
4. The distance measured will be between the fixing bolts of the target hold and the left hand fixed hold.

The Dyno
1. Competitors must hold both starting handholds, with their left hand on the left hold and their right hand on the right hold. No crossed hands will be permitted.
2. Competitors are permitted to use any configuration of footholds. However, feet must not touch the starting handholds.
3. An attempt is classed as having started as soon as both feet leave the ground. Stepping down or falling from the start holds will terminate the attempt.
4. An attempt is successful if the competitor hangs the target hold in control. The judge or judges shall decide whether the competitor hangs the target hold ‘in control’. As a rule of thumb, two seconds should be enough. The judges’ decision is final.
5. Competitors may opt to ‘miss’ a height, but will not be allowed to lower the target hold should they change their mind. All competitors must make a successful attempt at the final height in the sudden death stage, in order to continue to the next stage.

The Competition
Competitors will have three attempts at each height. Failure on all three attempts will result in elimination. In the event of a tie, failures in all stages will be used to determine placings. If competitors still cannot be separated a further stage of sudden death will be used to determine placings.